Enemy · Monster
Rat
Rat is a level 1 monster of the animal kind.
It has health 15–35, damage 1–3 a hit, armour 6.
Its behaviour is general.
Rat is an entry in the Enemies database, listed under Monster.
Where enemies appear (enemies)
- Third house type interior
- Crypt dungeon
- Orc Stronghold dungeon
- Human Stronghold dungeon
- Prison dungeon
- Mine dungeon
- Natural Cave dungeon
- Vampire Haunt dungeon
- Harpy Nest dungeon
- Ruined Castle dungeon
- Spider Nest dungeon
- Giant Stronghold dungeon
- Dragons Den dungeon
- Barbarian Stronghold dungeon
- Scorpion Nest dungeon
- Cemetery dungeon
- Desert: inside a town at night
- Mountain: inside a town at night
- Rainforest: inside a town at night
- Subtropical: inside a town at night
- Swamp, mountain woods and woodlands: inside a town at night
- Table 38 (not used by any place)
- Desert: wilderness by day
- Rainforest: wilderness by day
- Subtropical: wilderness by day
- Swamp, mountain woods and woodlands: wilderness by day
Legendary items (dropped by foes of its family)
Stats are the ones monsters are created with by default (and online): the game's own table with the Meaner Monsters edit applied, then the combat overhaul's edit of it. Where that differs from classic Daggerfall, the classic stats are listed under Classic stats. Online, the Wild Zone also multiplies monster health and damage by 4.
Category: Enemies