Reference
Databases
6427 entries in 37 databases, read from the game’s data tables.
Items and gear
Item affixes16 entriesEvery kind of bonus a Magic, Rare or Legendary piece can roll, how big it can be at each rung, and the names it gives the piece.Armour damage taken10 entriesWhat share of a blow gets through armour or a shield of each tier, by the kind of attack.Books92 entriesEvery book title in the game.Items326 entriesThe game's item templates, including the ones Roleplay & Realism: Items and the survival rules add: weights, prices, condition and, for weapons, damage.Legendary items30 entriesThe named Legendary weapons, armour and jewellery that can drop, with their bonuses, enchantment, special power and where they are found.Magic items and artifacts59 entriesEvery enchanted item template and every artifact in MAGIC.DEF, with its enchantments.Materials22 entriesHow each weapon and armour material scales price, weight, condition, to-hit and protection.Set armour10 entriesThe Daedric Princes' sets: the bonuses that open as you wear two, four and six pieces.Starting gear29 entriesWhat each primary or major skill adds to a new character's pack.Swing speed18 entriesHow long a melee swing takes for each weapon, at four combinations of Speed and Strength.Trade goods11 entriesThe goods a ship can carry between the Bay's ports, what each is worth, and which cities make it and which want it.
Creatures, combat and loot
Where enemies appear45 entriesThe 45 random-encounter tables: which enemies each kind of dungeon, wilderness, town night and building can spawn.Enemies62 entriesEvery monster and class enemy: level, health, damage, armour, weight and what hurts it.Enemy kits13 entriesWhat each class enemy carries and how likely it is to be armoured.Drop material odds100 entriesThe chance that a random weapon is each material, by where it drops and the finder's Luck.Loot tables24 entriesWhat each loot table can drop: the gold range and the chance of each kind of item.Weapon techniques12 entriesThe special attacks a weapon can roll as a line of its own: what each does, which weapons carry it, and what it costs.
Magic
Spell effects93 entriesThe effects the spellmaker can combine, and which of their numbers (duration, chance, magnitude) you can tune.Potion recipes20 entriesEvery potion the cauldron can brew and exactly which ingredients it takes.Spells98 entriesThe classic spells: element, target, what a cast costs in spell points at four skill levels, and the effects each one casts.Starting spells6 entriesWhich spells a new character starts with, by magic skill, when it is a primary or a major skill.
Characters and factions
Classes19 entriesThe standard classes: skills, attributes, hit points, advancement multiplier and built-in advantages and disadvantages.Factions366 entriesGuilds, temples, courts, provinces and individuals, with what each belongs to and who its allies and enemies are.Guilds4 entriesThe four main guilds: their skills, ten rank titles and how you get in.History questions18 entriesEvery history question and answer for each standard class, with what each answer gives.Races8 entriesThe eight playable races: built-in resistances and the combat bonus each one gets.Skills35 entriesThe 35 skills, grouped by what they do.
The world
Diseases17 entriesThe seventeen diseases: what each wears down, how fast, and whether it ever stops by itself.Holidays53 entriesThe fifty-three festival days of the Daggerfall year, where each is kept, and the few that change prices or cures.Quests265 entriesEvery quest file shipped with the game: who gives it, how it starts and what it is called.Regions62 entriesThe regions of the Iliac Bay and the temple each one follows.Towns and cities3444 entriesEvery city, hamlet and village on the Iliac Bay map, with its region and position.
Crafting and professions
Professions10 entriesThe ten gathering and crafting professions, their disciplines and the specialisations you can pick.Crafting recipes854 entriesEvery online crafting recipe: what it makes, what it takes, and the profession rank needed.Crafting materials85 entriesEvery ore, ingot, log, plank, pelt and reagent the crafting recipes use, and which recipes use it.Specialisations52 entriesEvery profession specialisation, the rank it unlocks at and what it does.