Skill
Nymph
Nymph is an entry in the Starting gear database.
By default your starting kit comes from your skills, not your class (Roleplay & Realism: Items). Each of your three primary and three major skills adds the item listed. A weapon is iron, or steel when a roll of Luck (halved below 56) succeeds; armour is leather, or chain on the same roll. Everyone also gets a short shirt, casual pants, a spellbook, an iron dagger, between 5 gold and your Luck in gold, six torches and four candles when torches come from items, the camp and food kit when the survival rules are on, and a wallet. Any ebony dagger from the history questions is worn to 20% condition.
Category: Starting gear