Spell · Magic
Wizard Rend
Damage Spell Points: Causes target's Spell Points to be damaged. Target will lose 1 to 14 Spell Points every round, plus 1 to 1 points for every 1 level(s) of the caster.
Paralyze: Causes target to be paralyzed. Base chance of success is 10, plus 5 every 1 level(s) of caster's ability. If successful, target will be paralyzed for 1 round(s), plus 1 additional round(s) every 1 level(s) of the the caster, unless target is cured.
Wizard Rend is an entry in the Spells database, listed under Magic.
Cost by skill
Spell points to cast it as your skill in its school rises. Move over the line to read a value.
The numbers by caster level
Damage Spell Points
Magnitude by caster level: level 1: 2–15, level 5: 6–19, level 10: 11–24, level 20: 21–34.
Paralyze
Rounds it lasts by caster level: level 1: 2, level 5: 6, level 10: 11, level 20: 21.
Chance by caster level: level 1: 15%, level 5: 35%, level 10: 60%, level 20: 110%.
Read from a local copy of the original game's files. These tables are not part of the public build. Spell points are worked out by the game's own cost code, with your skill in each effect's school set to the level shown, and never below 5. Parameter numbers are the raw record fields (base, modifier, per level).
Category: Spells