Iliac Codex

Quest · Unknown

Former Student Part III

Former Student Part III is an entry in the Quests database, listed under Unknown.

What people say

Message 1020

[the quest date]: I have received a mysterious summons to [tavern] in [tavern's town] in [tavern's region], I believe by my friend [rebel].

Message 1021

[the quest date]: I have agreed to help [rebel] "liberate" a map to [itemdung's place] from the Mages Guild of [magesguild's town].

Message 1022

[the quest date]: We have retrieved the map. [rebel] has another matter to attend to, so I will meet him back in [tavern] in [keytime] days.

Message 1023

[the quest date]: We have retrieved the map. I have offered to go to [keydung's place] to find a special [key] which we need to enter [itemdung's place]. I will meet [rebel] back in [tavern] in [keytime] days.

Message 1030

A tattered map to [itemdung's place].

Message 1040

It was good of you to come. I have a new project that I think you might be interested in. It will involve a little raid on our friends at the Mages Guild, however. What do you say?

Message 1041

Have it your way. I thought you and I were friends, that's all.

Message 1042

I knew you couldn't resist! Here's the plan. For some time now, I have been searching for the location of [itemdung's place], reputedly the resting place of a hoard of magical objects, including one [item] that I need for my own purposes -- another story for another time. The issue at hand is that I have learned that the Mages Guild of [magesguild's town] has come into possession of a map to [itemdung's place]. I still have a few friends in the Guild, despite the official ban against me... The Guild has no idea what they have, so it is up to us to liberate the map so that it can be used to its full potential.

Message 1043

Yes, this is the map!

Message 1044

[rebel] raises his staff. "Ladies, gentlemen, we really must be going now." A sphere of light bursts from the staff, blinding you for an instant.

Quest Time Lapse

I think it would be best to separate for the time being, to let this hornet's nest calm down a bit. I have one more matter to attend to before we can enter [itemdung's place] ... unless you would like to handle it for me?

Message 1046

Very well. [itemdung's place] cannot be entered without the key, a [key] which I have learned is somewhere in [keydung's place]. Once you get the [key], meet me in [tavern] in [tavern's town], say, in [keytime] days.

Message 1047

No matter. I will need, say, [keytime] days to take care of this business. I will meet you back in [tavern's town], at [tavern], when I have acquired the key to [itemdung's place]. Good luck!

Message 1050

This must be the [key], the key to [itemdung's place].

Message 1051

With this [key] in our possession, we are ready to brave [itemdung's place]. Lead on, my friend!

Message 1052

A hollow voice booms, "Intruders are not welcome here!"

Message 1053

You are too late, [rebel]! It was a simple matter to follow you to [itemdung's place], once you had found the [key] for me. The [item] is now mine, and mine alone!

Message 1054

"Well, friend [your first name], an enjoyable little jaunt, eh? I'll take the [item] and be on my way." Do you give the [item] to [rebel]?

Message 1055

Until next time!

Message 1056

So, your true colors at last. I only asked for one small thing, yet your greed apparently knows no bounds.

Message 1070

A shadow flits overhead. A raven circles, cawing out harshly before disappearing into the west: "No time! No time! [tavern], [tavern's town] [tavern's region]!"

Message 1071

[your first name], are you lost? I'm afraid I'll have to leave you now. -- Symbols used in the QRC file: -- -- [his/her] occurs 1 time. -- [your first name] occurs 2 times. -- [the quest date] occurs 4 times. -- [keytime] occurs 7 times. -- [tavern's region] occurs 3 times. -- [itemdung's place] occurs 14 times. -- [keydung's place] occurs 2 times. -- [magesguild's town] occurs 4 times. -- [tavern's town] occurs 5 times. -- [item] occurs 8 times. -- [key] occurs 7 times. -- [rebel] occurs 14 times. -- [tavern] occurs 10 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.