Iliac Codex

Quest · Unknown

Freeing Medora

Freeing Medora is an entry in the Quests database, listed under Unknown.

What people say

Questor Offer

Greetings, [your first name]. I am Medora Direnni, former sorceress to the court of Daggerfall. I have an interest in helping you in your aim to exorcise the spirit of King Lysandus, but I can do little in my present circumstances. If you would pay a visit to a certain other sorceress, I can lift the curse on Direnni Tower. Will you do this for me, [your first name]?

Refuse Quest

You refuse someone very much in need of your help, [your first name]. I hope your conscience will give you peace.

Accept Quest

I will be in your debt, [your first name]. Nulfaga, the mother of my former Lord Lysandus is a renowned mystic, but I have heard whispers that the loss of her son has turned her mad with grief. If this is not true, she can and will help me. I need a certain rare item, the horn of a Great Unicorn to break the curse on Direnni Tower. If Nulfaga is indeed mad, you must search her castle for this horn yourself and bring it back to me. I will expect you back in [2shedungent] days.

Quest Fail

Without that horn, I cannot help you at all, [your first name].

Quest Complete

You have succeeded in a most dangerous enterprise, [your first name], but many more such trials await you. By bringing the horn to me, you have helped me lift the curse the Queen Dowager placed on my tower. I hope I can count on you for further aid. For now, take this [magicitem] as your reward.

Rumors During Quest

No one will go near the Isle of Balfiera since the Queen of Oblivion arrived.

Balfiera was once an exclusive resort. Now it is the land of the dead.

Rumors Postfailure

The fairy lady was supposedly trapped there by the evil of her own spellcraft.

[a god]'s curse is on the former Witch of Daggerfall, damned forever in Balfiera.

Rumors Postsuccess

A great hero saved the poor Lady of Balfiera from the curse of a wicked queen.

A [your race] has lifted the curse on the Lady of Balfiera and restored the land.

Questor Postsuccess

United thoughts and counsels, equal hope And hazard in the once glorious enterprise Joined with me once, now misery hath joined In equal ruin! Eternal, eternal, eternal ruin. Oh, my child, why wouldst thou not listen, thy ear, thy glorious mortal face, thy throat, and the arrow. Oh misery.

Choosing out few words most horrible, Let none them read! Verses, verses frame which with and other spells like terrible curses Heaven! Curse Oblivion! My boy! My boy is dead and let Tamriel tremble until he and I findeth peace denied.

Say, what strange motive, Goddess! could compel an arrow to my beloved Lysandus' bare throat? Did he die there mourned and blessed or are my pretty birdies all turned to graywings? I search the afterworld, the underworld, and the world-between and no where do I find the lightness of my son. Oh, madness to thy breast I cling suckling!

We are only like dead walls or vaulted graves, that, ruined, yield no echo. Oh, this gloomy world, in what a shadow or deep pit of darkness doth, womanish and fearful, mankind live. How came Lysandus by his death? In a mist, I know not how. Oblivion not come yet? I'll it nearer by a perspective, or make a glass that shall set all the world on fire upon an instant. I cannot sleep; my pillow is stuffed with a litter of porcupines.

Questor Postfailure

Of course I will give Medora the horn of the Great Unicorn. She was a favorite of my beloved Lysandus, after all.

Quest Log Entry

[the quest date]: Medora, the former court sorceress of Daggerfall, has sent me to Shedungent in the Wrothgarian Mountains. Shedungent is home to Nulfaga, mother of Lysandus. There I must retrieve the horn of the Great Unicorn. If Nulfaga is unable to help, I must search her castle Shedungent for the horn myself. I have [2shedungent] days to return to Direnni Tower.

Message 1020

The delicate, spiraled horn curves slightly before ending in a deadly, sharp point. You had always heard that unicorn horns were of purest alabaster ivory. This one seems to be more like silver. -- Symbols used in the QRC file: -- -- [a god] occurs 1 time. -- [your first name] occurs 8 times. -- [the quest date] occurs 1 time. -- [your race] occurs 2 times. -- [2shedungent] occurs 3 times. -- [magicitem] occurs 1 time.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.