Iliac Codex

Quest · NPC

The Thieves Gang

The Thieves Gang is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

I need someone to bring a certain item to a contact of mine in [contact's place]. You will receive an item in return. If you bring that item back to me, I will be happy to reward you with [reward] gold pieces. Do you agree?

Refuse Quest

No? What a shame. I was prepared to be quite generous.

Accept Quest

Very good. Take this bar of gold and bring it to a certain [contact] called [contact] in a place called [contact's town] in [contact's place]. You will need to move quickly. [contact] isn't in the habit of waiting around for laggard couriers. Very well, good luck to you, [your first name]. I will expect you back in [first part time] days.

Quest Fail

Please don't bother me again unless you have the item I sent you to pick up.

Quest Complete

Excellent, [your first name], you've returned with my enchanted [item2] as promised. I heard that you ran into some trouble on the road, and I was beginning to worry that you were lost to us. As a token of my appreciation for a job well done, I am adding a magic [item3] to the [reward] gold I originally promised. I am sure we will make use of your services again in the near future. Thank you.

Rumors During Quest

There was this [contact] here recently asking if I'd seen a [your race].

Some [contact] was looking for a [your race] with a [item1] a while back.

Rumors Postfailure

Well, [quest giver] is, I've heard, furious at some [your race] mercenary.

[quest giver] is still relying on mercenaries and I've heard [he/she]'s been burned.

Rumors Postsuccess

I hear that [quest giver] finally got some [item2] [he/she] needed.

[quest giver] has been singing the praises of a certain [your race] mercenary.

Questor Postsuccess

And what can I do for you, my brave young courier?

I'd be happy to help out my favorite courier any way I can.

Questor Postfailure

The delivery was obviously too ... complex, eh? Ah, the vapidity of [your race] youth. Leave me now, [your first name].

Quest Log Entry

[the quest date]: [quest giver] of [quest giver's place] has sent me to an associate of [his/her], [contact] of [contact's town], [contact's place], with a bar of gold. I need to have the gold in [contact]'s hands and be back in [quest giver's town] in [first part time] days to get my [reward] gold pieces from [quest giver].

Message 1011

Marvelous, [your first name]. I do adore gold, don't you? Well, you'll get your share once you've returned this particular [item2] to [quest giver]. I hope you remember the way back to [quest giver's place].

Message 1015

[qgenemy] ... I think [he/she]'s from [thievesguild's town].

[qgenemy]? Ask around [thievesguild's town]. Someone should know [him/her].

Message 1016

[qgenemy] is involved in most shady dealings in [thievesguild's town]. Try [thievesguild] -- that's where [he/she] spends most of [his/her] time.

Message 1020

As you fend off your assailant, you feel something brush against you from behind. You glimpse a figure running away before your attention is forcibly returned to keeping yourself alive.

Message 1021

[thief], The mark is a [your race] named [your name], who will pick up a [item2] from [contact's town]. Bring the [item2] to me. The courier is of no importance, dead or alive. [qgenemy]

Message 1030

[an oath], who are you and how did you get in here?! You must be that damned courier of [quest giver]'s! I knew I should have had [thief] kill you. My soft heart, always getting me in trouble ... Guards! Kill this intruder!!

Message 1035

The parchment describes the location of the Coven of the Tide in Myrkwasa, whatever that is. -- Symbols used in the QRC file: -- -- [he/she] occurs 6 times. -- [him/her] occurs 2 times. -- [his/her] occurs 29 times. -- [an oath] occurs 1 time. -- [your first name] occurs 6 times. -- [your name] occurs 1 time. -- [the quest date] occurs 1 time. -- [your race] occurs 13 times. -- [first part time] occurs 3 times. -- [contact] occurs 4 times. -- [thief] occurs 2 times. -- [contact's place] occurs 3 times. -- [quest giver's place] occurs 2 times. -- [contact's town] occurs 3 times. -- [quest giver's town] occurs 1 time. -- [thievesguild's town] occurs 4 times. -- [contact] occurs 4 times. -- [item1] occurs 2 times. -- [item2] occurs 5 times. -- [item3] occurs 1 time. -- [qgenemy] occurs 4 times. -- [quest giver] occurs 8 times. -- [reward] occurs 8 times. -- [thievesguild] occurs 2 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.