Iliac Codex

Quest · NPC

Forgotten Equipment

Forgotten Equipment is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

Are you by any chance available for a little assignment that should not take you any time at all and will make you [reward] gold pieces richer?

Refuse Quest

No? Pity.

Accept Quest

[an oath], that's grand. I have a rather dimwitted associate of mine who left on an assignment without [his/her] [item]. I need it rushed to [contact's place] straight away. There's a little place there called [contact's town] where you can find a [contact] named [contact]. Give [him/her] the [item] and [he/she] will give you the [reward] gold pieces. One final note, [he/she] will be leaving [contact's town] in [quest time] days with or without the [item], so you'd best be on your way.

Quest Fail

I've given you the [item] and told you where it is to be delivered. What more is there to discuss?

Quest Complete

Are you from [quest giver]? [an oath], my [item]! About time! I thought I was going to have to leave without it. What took you so long, anyway? What, I have to pay you for my own [item]? Very well, if that's what [quest giver] told you. Now, I've wasted enough time. I must be on my way.

Rumors During Quest

If I had a [item], I'd sell to that [contact] in [contact's town]. Seems desperate.

That [contact] has been moping around [contact's town] for days now.

Rumors Postfailure

Poor [contact] -- [his/her] delivery never came and [he/she] had to leave without it.

I wonder what [contact] was waiting for, anyhow. Some kind of miracle?

Rumors Postsuccess

[contact] left [contact's town] happy as a harpy. Guess [he/she] got what [he/she] needed.

[quest giver] was singing the praises of some [your race] mercenary [he/she] hired.

Questor Postsuccess

Ah, my dear friend. How good of you to return. How are things?

I was informed that your mission was a success. I do graciously thank you.

Questor Postfailure

You failed to get to my contact, but yet you return to me. Quite odd behavior.

Quest Log Entry

[the quest date]: I have been sent by [quest giver] to [contact's place] where a [contact] named [contact] is waiting for a special [item] in a place called [contact's town]. This [contact] is planning to leave [contact's place] in [quest time] days with or without the [item], so I will need to hurry. -- Symbols used in the QRC file: -- -- [he/she] occurs 6 times. -- [him/her] occurs 1 time. -- [his/her] occurs 2 times. -- [an oath] occurs 2 times. -- [the quest date] occurs 1 time. -- [your race] occurs 1 time. -- [contact] occurs 6 times. -- [quest time] occurs 2 times. -- [contact's place] occurs 16 times. -- [item] occurs 9 times. -- [quest giver] occurs 4 times. -- [reward] occurs 3 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.