Iliac Codex

Quest · NPC

Smuggled Goods

Smuggled Goods is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

Yes, this is a potentially awkward situation I'm in. Not the worst, but awkward indeed. I'm in possession of a certain ... item that is not, to be blunt, legally mine. If you would carry it to a contact of mine in [contact's place], you will be handsomely rewarded. Does [reward] gold pieces sound fair to you?

Refuse Quest

You abandon me in my hour of need, young [your race]. I am sorely displeased.

Accept Quest

You will help me? [a god] be praised. Now, hurry, take this [item] and go to [contact's town] in [contact's place]. Look for a [contact] named [contact]. Don't think about taking the [item] elsewhere. If you're not in [contact's town] in [quest time] days, [contact] will come looking for you. Now, hurry, time is of the essence.

Quest Fail

Why are you still here? My instructions were quite clear, now carry them out.

Quest Complete

Good day, [your first name]. I'm [contact]. Thank you for your discretion in this matter. You will find that discretion is a valuable quality. Here is your payment. Good day.

Rumors During Quest

Those guards are even searching [quest giver]'s house for that [item] shipment.

It's a complete mystery where that [item] disappeared to. Everyone's curious.

Rumors Postfailure

What an embarrassment for [quest giver]. The stolen [item] was traced to [him/her].

I hear [quest giver] tried to smuggle the [item] to [contact's place].

Rumors Postsuccess

The guards have given up their search for that stolen [item].

Imagine them suspecting that [quest giver] had something to do with that [item].

Questor Postsuccess

Lovely to see you again, [your first name]. I understand that your mission was accomplished.

I'm glad you returned, [your first name]. You helped me out of a potential embarrassment.

Questor Postfailure

My contact says you never arrived. That was very unprofessional, [your first name]. Now leave me. I have work to do.

Message 1011

[quest giver] is a rather small-time ruler, but a big-time [item] smuggler.

[quest giver]'s in over [his/her] head in this [item]-smuggling business.

Message 1012

Supposedly [contact] is a fence for stolen merchandise.

[contact], eh? A mysterious [contact] who operates out of [contact's town], [a direction] of here.

Message 1015

[the quest date]: I have accepted a mission from [quest giver] of [quest giver's place] to bring a stolen [item] to [contact], at [contact's town] in [contact's place]. I have [quest time] days to get the [item] to [contact's place].

Message 1023

Who is calling 1023? -- Symbols used in the QRC file: -- -- [a direction] occurs 11 times. -- [him/her] occurs 3 times. -- [his/her] occurs 1 time. -- [a god] occurs 1 time. -- [your first name] occurs 4 times. -- [the quest date] occurs 1 time. -- [your race] occurs 1 time. -- [contact] occurs 3 times. -- [quest time] occurs 2 times. -- [contact's place] occurs 6 times. -- [quest giver's place] occurs 1 time. -- [contact's town] occurs 20 times. -- [item] occurs 20 times. -- [quest giver] occurs 7 times. -- [reward] occurs 1 time.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.