Iliac Codex

Quest · NPC

Contraband Goods

Contraband Goods is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

You are not by any chance free to run a little errand for me? It's very simple, I would do it myself or have one of my runners take care of it, but we are all so very busy. It would mean an extra [reward] gold pieces. That's not too bad. Are you available?

Refuse Quest

No? [a god] save me from idle [your race] hands.

Accept Quest

What luck. Now, take this [item] and go to [the giver's friend's place] to a place called [the giver's friend's town]. There's an odd [the giver's friend] there named [the giver's friend]. Give [him/her] the [item] and [he/she] will give you the [reward] gold. Oh, and you need to be there in [quest time] days, but that should not be a problem. You have sturdy young legs. Off with you, what.

Quest Fail

You look like [your first name], but you can't be. [your name] is on the way to [the giver's friend's place].

Quest Complete

[quest giver] hired you as a runner? Ah, the [item] I've been expecting. Very good. Here's your gold. Thank you.

Rumors During Quest

[quest giver] is still in the smuggling business, I hear.

There's been an extraordinary increase in smuggling lately.

Rumors Postfailure

I heard someone came across a [item] out in the middle of nowhere.

[quest giver] is mad as hell at some incompetent [your race] courier.

Rumors Postsuccess

Some [the giver's friend] was just here, waving around some [item].

I guess [quest giver] didn't steal that [item] after all, or else [he/she] ate it.

Questor Postsuccess

I recognize those sturdy young legs. How are you, my old courier?

Come back to visit your old employer, have you, [your first name]?

Questor Postfailure

I remember you. You're the [your race] who failed that simple delivery assignment. [an oath], I have no time for you.

Message 1011

[He/she]'s a thoroughly-respectable ruler, with kleptomaniac tendencies.

A big-time jewelry smuggler, from what I hear.

Message 1012

One of [quest giver]'s fences. [the giver's friend] practically lives at [the giver's friend's town].

That [the giver's friend]? [the giver's friend] is a fence for a den of smugglers at [the giver's friend's town].

Message 1015

[the quest date]: [quest giver] of [quest giver's town] has asked me to deliver a certain [item] to an associate named [the giver's friend]. [the giver's friend]'s current haunt is [the giver's friend's town] in [the giver's friend's place], a journey of about [quest time] days. That's how long I have, anyway. -- Symbols used in the QRC file: -- -- [he/she] occurs 4 times. -- [him/her] occurs 1 time. -- [a god] occurs 1 time. -- [an oath] occurs 1 time. -- [your first name] occurs 7 times. -- [your name] occurs 1 time. -- [the quest date] occurs 1 time. -- [your race] occurs 4 times. -- [the giver's friend] occurs 3 times. -- [quest time] occurs 2 times. -- [the giver's friend's place] occurs 18 times. -- [quest giver's town] occurs 1 time. -- [item] occurs 13 times. -- [the giver's friend] occurs 5 times. -- [quest giver] occurs 6 times. -- [reward] occurs 2 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.