Iliac Codex

Quest · NPC

Deadly Diplomacy

Deadly Diplomacy is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

You may be aware that I am forming an alliance with [the giver's friend]. To cement our friendship, I have agreed to arrange the death of a consistent threat to [him/her] -- some sort of monster. This foul parasite lives in a decrepit old place called [the dungeon]. [He/she] has agreed to pay the creature's assassin [reward] gold in return. Not too bad, I'm sure you'll agree. So, does this sound like your sort of an adventure, [your name]?

Refuse Quest

Really? How inconsiderate of you to leave me in the lurch like this.

Accept Quest

Recognize a good deal when you hear it, eh? I told [the giver's friend] that the monster would be dead in [first part time] days or [he/she] could go out and hire someone else. So kill the creature and get over to [the giver's friend's place] and find [him/her] before the time runs out.

Quest Fail

Better get on the road, [your first name]. Time is short.

Quest Complete

Yes, I've already heard word that our [giant] pestilence is at an end. I don't know where [quest giver] found you, but I'm glad [he/she] did. Here's your [reward] gold piece reward. Thank you for your service, [your first name].

Rumors During Quest

There's a monster in [the dungeon] that's been bothering [the giver's friend].

That monster in [the dungeon] has a horde of bats and rats apparently.

Rumors Postfailure

Now that monster [giant] knows its lair is known, it's moved on.

The monster [giant] has moved out of [the dungeon], but still plagues [the giver's friend].

Rumors Postsuccess

The curse of [giant] has finally been wiped from [the region].

A holy [your race] warrior has destroyed [giant], blight of our land.

Questor Postsuccess

Ah, my friend, [giant]'s nemesis! What may I do for you?

You have aided me in forming my alliances, [your first name]. With what can I help you?

Questor Postfailure

Your failure to slay that monster complicated matters. I have no time for such as you.

Message 1011

[the giver's friend], yes? A possible ally of [quest giver] with a problem with that thing in [the dungeon].

[the giver's friend] is the blood enemy of [giant].

Message 1012

You have slain [giant].

Message 1015

[the quest date]: [quest giver] of [quest giver's place] hired me on behalf of an ally, [the giver's friend] of [the giver's friend's place], to slay a monster known only as [giant], which has been terrorizing the land around [the dungeon]. If the monster is dead and I have made it to [the giver's friend] in [first part time] days, I will earn my reward.

Message 1021

Oh, I almost forgot. I don't know what kind of monster haunts [the dungeon], but the name [giant] has been rumored to be the source of the terror.

Message 1030

Who dares disturb [giant] the Terrible in [his/her] lair? Your skull will soon hang on my wall as a trophy! -- Symbols used in the QRC file: -- -- [he/she] occurs 3 times. -- [him/her] occurs 2 times. -- [his/her] occurs 1 time. -- [your first name] occurs 25 times. -- [your name] occurs 1 time. -- [the quest date] occurs 1 time. -- [your race] occurs 1 time. -- [the region] occurs 1 time. -- [first part time] occurs 5 times. -- [giant] occurs 12 times. -- [the giver's friend] occurs 1 time. -- [the dungeon] occurs 10 times. -- [the giver's friend's place] occurs 2 times. -- [quest giver's place] occurs 1 time. -- [giant] occurs 1 time. -- [the giver's friend] occurs 8 times. -- [quest giver] occurs 3 times. -- [reward] occurs 2 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.