Iliac Codex

Quest · NPC

The Rich Merchant

The Rich Merchant is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

You can call me [quest giver]. I have wind of some [coastal] that some pig of a merchant just bought. I want you to pinch it an bring it here. I'll pay you [gold] gold. Are you interested?

Refuse Quest

Move along [your name]. I need to find a thief worthy of the name.

Accept Quest

In [mansion's town] go to [mansion]. It shouldn't be too tough to find the [coastal]. Get it back to me in [travel time] days, and I'll pay you. No questions? Good.

Quest Complete

Oh ho! This shipment is better than I had thought. Here's your [gold] gold [your name]. Don't spend it all on drink or vice.

Rumors During Quest

A new shipment of [coastal] came into [mansion's town]. No one knows exactly where.

Rumors Postfailure

Someone must've found the [coastal] in [mansion's town]. They're shipping it out again.

Rumors Postsuccess

Turns out where they were keeping the [coastal] was robbed the other day.

Questor Postsuccess

Now, you ain't spending that gold on drink or vice, are you, [your first name]?

Questor Postfailure

What do you want? I told you where to find the [coastal], but you diddled around until it didn't do no one no good. Just get out, [your first name]. Yer giving me a headache.

Quest Log Entry

[the quest date]: [quest giver] of the Thieves Guild has hired me to steal some [coastal] from [mansion] in [mansion's town]. I have to get it back to [quest giver's town] in [quest giver's place] in [travel time] days for my payment. -- Symbols used in the QRC file: -- -- [your first name] occurs 19 times. -- [your name] occurs 2 times. -- [the quest date] occurs 1 time. -- [travel time] occurs 2 times. -- [quest giver's place] occurs 1 time. -- [mansion's town] occurs 4 times. -- [quest giver's town] occurs 1 time. -- [coastal] occurs 7 times. -- [gold] occurs 2 times. -- [mansion] occurs 2 times. -- [quest giver] occurs 2 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.