Iliac Codex

Quest · NPC

A Stolen Gem

A Stolen Gem is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

Listen, [your first name], we got one of our family who's in trouble. You got a couple days to help out one of the family?

Refuse Quest

Alright then. Guess you're countin' on not bein' in a fix yourself some day.

Accept Quest

Good [your race]. One of our best catburglars in [contact's place] is holed up in a rat-trap called [contact's town]. On [his/her] person is a hot stone [he/she] lifted from the palace. Now the word is that someone saw it on [him/her], and the guards are casing the place. Out of respect for the owner of [contact's town], they're waiting [first part time] days before moving in. Get over to [contact's town] and give [contact] this hunk of [metal] in exchange for the [gems], and then you bring it back here. You understand? Good. Now, hurry, there ain't time.

Quest Fail

Good to see you, [your first name], but you ain't supposed to be empty-handed. You're supposed to have a [gems], remember?

Quest Complete

Good job, [your first name]. I hear that [contact] showed the guards the piece of [metal] they thought was a [gems], and they bought [him/her] a drink as an apology. I tell you, ain't no life like the life of a scoundrel. Here's your share of the [gems] -- [reward] gold. You earned it, [your first name].

Rumors During Quest

Well, everyone knows that [contact] stole that jewel. Why don't they get [him/her]?

There's a lot of posses at [contact's town]. Guards aren't wanted in there.

Rumors Postfailure

The guards finally got [contact]. Guess [he/she] couldn't hold 'em off forever.

Yeah, they found the [the ruler's title]'s [gems] and arrested that [contact] alright.

Rumors Postsuccess

They had to let [contact] go after all. Turns out [he/she] was innocent.

Now how do you mistake [metal] for a [gems]? They're both rocks, but come on!

Questor Postsuccess

What is it, [your first name]? Want that [gems] back? I bet you do!

Questor Postfailure

Don't you remember that you were s'posed to get that [gems] from [contact], and give [him/her] the [metal] I gave you? [an oath]! You'd think it was hard science.

Quest Log Entry

[an oath], [your first name], you're a life saver. Turns out someone saw me with a [gems] and they figure it's the stolen gem. This hunk of [metal] will be my ticket out of here. Remind me to buy you a drink sometime. Now hurry back to [quest giver]. They're gonna be real suspicious if you're not back in [first part time] days.

Message 1015

[the quest date]: [quest giver] of the Thieves Guild in [quest giver's place] has sent me to [contact's place] to a dive called [contact's town]. I have a [metal] I am supposed to give [contact] in exchange for the stolen rock [he/she] was seen with. I have [first part time] days to get this done.

Message 1020

I have it on good authority that you have the [gems] that [contact] stole. Hand it over and I'll let you go unharmed. -- Symbols used in the QRC file: -- -- [he/she] occurs 4 times. -- [him/her] occurs 6 times. -- [his/her] occurs 1 time. -- [an oath] occurs 2 times. -- [your first name] occurs 8 times. -- [the quest date] occurs 1 time. -- [your race] occurs 1 time. -- [the ruler's title] occurs 2 times. -- [first part time] occurs 6 times. -- [contact] occurs 4 times. -- [quest giver's place] occurs 1 time. -- [contact's town] occurs 14 times. -- [gems] occurs 14 times. -- [metal] occurs 7 times. -- [quest giver] occurs 2 times. -- [reward] occurs 1 time.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.