Iliac Codex

Quest · NPC

Arms Supply

Arms Supply is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

Awright, [your first name], this is a simple sort of assignment. One you should have no trouble with. All you gotta do is bring this [weapons] over to our agent in [contact's place], get [his/her] payment for it, and bring it back. Think you can handle that, [your first name]?

Refuse Quest

No? How much more simple you want yer assignment to be? Stand still while I slap you with eels? And that might not be such a bad idea! [an oath], what a waste.

Accept Quest

Okay then, your contact is a [contact], about what you'd expect. Supposed to be hanging around a nook they call [contact's town] in [contact's place]. Now, [contact] has picked up some loot out there in [contact's place] and wants you to bring it back to us. If you think you can handle all that, we'll expect you back here in [first part time] days with no excuses. All right then. Go.

Quest Fail

Yeah, you're back, but where's [contact]'s loot? You're not thinking about getting smart on us, are you, [your first name]? 'Cause if you are, think again.

Quest Complete

Oh, that's a nice [gems]. [contact] gave you that? [an oath], [he/she] must be doing okay out in [contact's place]. Good going, [your first name]. Here's [reward] gold for your trouble.

Rumors During Quest

The city guards are watching everyone with weapons like hawks these days.

The [the ruler's title] is apparently scared of assassination. The guards are out in force.

Rumors Postfailure

They arrested some [contact]. Apparently, [he/she] was an arms dealer.

The Thieves Guild isn't so hot. One of them got arrested in [contact's town].

Rumors Postsuccess

I hear they're smuggling [weapons]s in. That takes a lot of nerve.

The [the ruler's title] was paranoid about the Thieves Guild's smuggling, but [he/she]'s over it now.

Questor Postsuccess

Yeah, whatcha want, [your first name]? The [gems] back, maybe?

Questor Postfailure

If you ain't got nothing from [contact], I ain't innerested in talking, [your first name].

Quest Log Entry

Well done, [your first name]. I couldn't have made it here as easily carrying that [weapons]. Here's a sample of what I've stolen so far... a [gems]. Bring it back to [quest giver] and let [him/her] know I'm fine. Thanks again, [your first name]. See you later.

Message 1020

Halt in the name of [the region's lord]! I know you are smuggling weapons. Surrender or face the consequences.

Message 1021

I heard you were smuggling [weapons]s for the Thieves Guild. Give them to me and I will spare your life.

Message 1022

We want those [weapons]s. Turn them over and we won't rough you up too bad.

Message 1023

Now get out of here before you get hurt.

Message 1030

[the quest date]: [quest giver] of the Thieves Guild in [quest giver's place] has asked that I deliver this [weapons] to [contact] in [contact's town] in [contact's place], who will then give me some loot to bring back. I have [first part time] days to complete the task. -- Symbols used in the QRC file: -- -- [he/she] occurs 41 times. -- [him/her] occurs 1 time. -- [his/her] occurs 1 time. -- [the region's lord] occurs 1 time. -- [an oath] occurs 2 times. -- [your first name] occurs 12 times. -- [the quest date] occurs 1 time. -- [the ruler's title] occurs 2 times. -- [first part time] occurs 4 times. -- [contact] occurs 7 times. -- [quest giver's place] occurs 1 time. -- [contact's town] occurs 8 times. -- [gems] occurs 3 times. -- [quest giver] occurs 2 times. -- [reward] occurs 1 time. -- [weapons] occurs 6 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.