Iliac Codex

Quest · NPC

Open a Chest

Open a Chest is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

[your title], I need someone who can cast the Open spell. Please tell me you have learned this by now.

Refuse Quest

Really, you need to devote yourself to your studies if you expect to advance in the Guild.

Accept Quest

Well, that's a start. The job I need you for is quite simple. Even a child could probably do it, but here you are. A local merchant, [merchant], bought an antique chest, but has been unable to get it open. The best locksmiths in [shop's town] have tried and failed, so [he/she] has asked us if we can help. Now, we really don't have time for such trifling matters, but the Guild could use [his/her] patronage, so I agreed to send someone. From what I am told, it sounds like one of [mage]'s trick boxes. [He/she] made hundreds of them in [his/her] day, mainly as gifts for [his/her] friends, and they still turn up from time to time, as the workman- ship really is outstanding... where was I? Oh yes, well, the secret to these boxes is that they are almost impossible to open in any way except by the use of the simple, standard Open spell. [He/she] specifically made them resistant to the fancy alternative spells [his/her] friends liked to use. Yes, [he/she] tended to waste [his/her] considerable talents on jokes like this. A real shame. Well, run along.

Quest Fail

[your title], leave me in peace and run along. I have work to do and so do you, if I'm not mistaken.

Quest Complete

Eh? What do you want? Oh yes, the trick box. I trust it didn't give you any difficulty. A little good publicity for the Mages Guild and all that rot. Jolly good.

Rumors During Quest

Did you hear about [merchant]? [He/she] bought an old chest and now [he/she] can't open it. What a hoot!

Rumors Postfailure

[merchant] finally gave up on his magic box and sold it to someone else.

Rumors Postsuccess

[merchant] got the Mages Guild to open [his/her] trick box, and it turned out to be empty! At least that's what I heard.

Questor Postsuccess

Hullo, [your name]. I remember you. [mage]'s magic box, yes?

Questor Postfailure

For heaven's sake, what do you want now? You're the fool that couldn't even open that trick box of [merchant]'s.

Message 1020

[the quest date]: [quest giver] of [quest giver's place]'s Mages Guild has asked me to open an old chest for [merchant], a local merchant. [quest giver] believes it is probably a trick box that only a standard Open spell will open. I suppose I should return to see [him/her] when I am done.

Message 1030

The Mages Guild sent you? Very good. I knew my old friend [quest giver] wouldn't let me down. Here is the box. I hope you have some idea of how to open it. I'm at my wit's end.

Message 1040

As you cast Open on the chest, the lid springs open and an imp flies out. "Happy birthday, [mage2] you old fart!" the imp cackles in an unnaturally deep gravelly voice.

Message 1041

You hear the lock click as you cast Open on the chest. Inside is a wand inscribed: "To [mage3] on your 110th birthday. Use me for a preview of your 120th birthday!"

Message 1042

Smoke pours from the chest as you cast Open on it. The lid pops open, revealing an engraved card: Dear [mage4], Hope you like the new place. Did you remember to call the exterminator before you moved in? Your friend, [mage]

Message 1043

The lid of the chest pops open. Inside is nothing but a few scraps of faded confetti.

Message 1050

Tell [quest giver] I appreciate [him/her] sending you to help... I guess. Of course, if I had known what was inside, I might not have been so eager to open it!

Message 1051

If you can't open it, you may as well keep it. I have no use for it anymore. -- Symbols used in the QRC file: -- -- [he/she] occurs 7 times. -- [him/her] occurs 4 times. -- [his/her] occurs 6 times. -- [your name] occurs 2 times. -- [your title] occurs 2 times. -- [the quest date] occurs 1 time. -- [mage2] occurs 1 time. -- [mage3] occurs 1 time. -- [mage4] occurs 2 times. -- [quest giver's place] occurs 1 time. -- [shop's town] occurs 1 time. -- [mage] occurs 4 times. -- [merchant] occurs 66 times. -- [quest giver] occurs 4 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.