Iliac Codex

Quest · NPC

Unwanted Houseguest

Unwanted Houseguest is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

Every once in a while we get an idiot like this client. Some fool left his back door open and a wild animal got in. He seems rather confused as to whether it is a bear or a tiger, but in either case, it wanted to eat him. We need you to go and slay the animal. Your standard fee is [gold] gold. Want to take it [your name]?

Refuse Quest

Gotcha. Let the tiger have him. The guy is a fool for letting it in in the first place, eh?

Accept Quest

Great. Go over to [house] in [house's town]. I'll give you [2dung] days to kill it and get back to me.

Quest Complete

No great difficulties I trust? Thought not. Here's your [gold] gold.

Rumors During Quest

I hear there's a tiger trapped in [house]. He's going to have to pay to get it slain.

Rumors Postfailure

A tiger killed some poor bloke in his own home. A terrible tragedy.

Rumors Postsuccess

Didn't you kill that rampaging tiger that got into [house]?

Questor Postsuccess

Good going with that tiger.

Questor Postfailure

Tigers are tough. Maybe we should start you out with chipmunks. What a putz.

Quest Log Entry

[the quest date]: [quest giver] in [quest giver's place] gave me the job of killing a tiger or bear that got into [house] in [house's town]. If I get back to him within [2dung] days I get [gold] gold pieces.

Message 1011

The [monster] is dead.

Message 1012

The [bear] is dead.

Message 1080

Hey, I just remembered, one of the members just found this map to [newdung's place]. Don't kill everything in one day. -- Symbols used in the QRC file: -- -- [your name] occurs 2 times. -- [the quest date] occurs 1 time. -- [2dung] occurs 2 times. -- [newdung's place] occurs 1 time. -- [quest giver's place] occurs 1 time. -- [house's town] occurs 2 times. -- [bear] occurs 2 times. -- [gold] occurs 4 times. -- [house] occurs 5 times. -- [monster] occurs 2 times. -- [quest giver] occurs 1 time.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.