Iliac Codex

Quest · NPC

Taking on the Thieves Guild

Taking on the Thieves Guild is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

We have an interesting job available to a high-ranking member of the Thieves Guild. This will be a tough one. Do you want it?

Refuse Quest

It's not for the faint of heart.

Understood. Come back when you are interested in real work.

Accept Quest

You are a sharp one. The target's name is [marknpc], here in [quest giver's place]. [He/she] moves around a lot and is usually protected by bodyguards. Be careful. You have seven days. When it is done, return here and I will pay you [gold] gold. Ask for [quest giver].

Quest Complete

Excellent work [your name]. I hope it wasn't too rough for you. Here is your guild fee.

Rumors During Quest

[marknpc] may find trouble after all the enemies [he/she]'s made.

[marknpc] will come to a bloody end, mark my words.

Rumors Postfailure

[marknpc] has moved out of [the region], but [he/she]'ll be back.

Rumors Postsuccess

[marknpc] made too many mistakes -- [he/she] was doomed long ago.

No one's surprised that [marknpc] is dead -- [he/she] was a troublemaker.

Questor Postsuccess

I haven't forgotten what you did to [marknpc], [your first name]. Don't worry about that.

Questor Postfailure

[marknpc] still lives, [your first name]. 'Tis not an honorable situation in any way, and I am not the least bit amused.

Quest Log Entry

[the quest date]: I have accepted a job to assassinate [marknpc] of [quest giver's place] for the Dark Brotherhood. My contact [quest giver] told me that he moves around a lot. I have seven days to finish the job.

Message 1015

[marknpc] is still alive. Don't toy with me [your name]. The Dark Brotherhood does not have a sense of humor. I did just hear that [fakeplace] is a false address. Don't bother going there. See if you can dig up other clues about where [he/she] spends time.

Message 1020

[marknpc] enjoys an occasional rendezvous with me. [He/she] never stays long. [He/she] just uses me for [his/her] pleasure. For 50 gold I'll gladly sell [him/her] out.

Message 1021

Help! [marknpc]! There is an assassin in the house!

Message 1022

You killed [marknpc]! Just let me live and I swear I won't tell them who did it.

Message 1023

[marknpc] comes here every day at around 6 o'clock. [He/she] sends [his/her] bodyguards away. [He/she] is only here for an hour or so.

Message 1030

[marknpc] is a thief and a scoundrel.

Everyone thinks [marknpc] hangs out at [fakeplace], but [he/she] doesn't.

[marknpc] usually spends [his/her] evenings at [inn].

[marknpc] spends [his/her] mornings sleeping at home.

[marknpc] lives at [house], but [he/she] doesn't spend much time there.

In the afternoons, [marknpc] can be found at [guildhall].

I've heard that [guildhall] is a Thieves Guild hangout. Try there.

[marknpc] has a mistress.

[marknpc]'s mistress lives at [mistresshome].

[marknpc] has a lot of bodyguards.

When [marknpc] visits [his/her] mistress, [he/she] sends [his/her] bodyguards away.

I wouldn't tangle with [marknpc]'s bodyguards.

They say [marknpc] is protected by spells.

Message 1031

[marknpc] falls to the ground, dead. The Brotherhood will be proud. -- Symbols used in the QRC file: -- -- [he/she] occurs 23 times. -- [him/her] occurs 6 times. -- [his/her] occurs 10 times. -- [your first name] occurs 43 times. -- [your name] occurs 3 times. -- [the quest date] occurs 1 time. -- [the region] occurs 2 times. -- [quest giver's place] occurs 2 times. -- [fakeplace] occurs 3 times. -- [gold] occurs 4 times. -- [guildhall] occurs 4 times. -- [house] occurs 2 times. -- [inn] occurs 2 times. -- [marknpc] occurs 35 times. -- [mistresshome] occurs 2 times. -- [quest giver] occurs 3 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.