Iliac Codex

Quest · NPC

The Bounty

The Bounty is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

If you are available for employment, I may have a job for you. It's a messy little affair, involving punishing a thief. It will mean a [reward] gold piece reward. Sounds like something you'd be at all interested in?

Refuse Quest

Disappointing. Well, we'll find someone else doubtlessly.

Accept Quest

We seldom take a vigilante stand in our affairs, but in this case, we feel justified. This thief, you see, stole directly from one of our caravans and is extorting us for use of the highway. Such nerve. You will find the little thug in a hideout called [the dungeon]. Be back in [first part time] days.

Quest Fail

You had best move along, [your first name]. You only have [first part time] days to kill that crook.

Quest Complete

Very good job, [your first name]. That ought to discourage other highwaymen. Here's your [reward] gold. Thank you.

Rumors During Quest

That footpad is single-handedly ruining the economy.

They think that highwayman is a thief, but the crook is highly trained with a blade.

Rumors Postfailure

That robber moved to a different hideout, but the roads still aren't safe.

I don't know why they can't arrest that highwayman. It ought to be easy.

Rumors Postsuccess

The merchants are pretty happy that they finally got that thief.

I don't care that they got that nightblade. The roads still aren't safe.

Questor Postsuccess

Of course I'll chat with you, [your first name]. I remember those highwaymen you killed.

Questor Postfailure

The Resolution continues to lose gold to those highwaymen. Not very amusing.

Message 1020

You must be from the Resolution. Prepare to die, bounty hunter!

Message 1030

[the quest date]: The Resolution of Zenithar has sent me to kill a thief who has been ransacking their caravans. [the dungeon] is the crook's hideout. I need to kill the thief and be back at [quest giver's place] in [first part time] days. -- Symbols used in the QRC file: -- -- [your first name] occurs 3 times. -- [the quest date] occurs 1 time. -- [first part time] occurs 6 times. -- [the dungeon] occurs 2 times. -- [quest giver's place] occurs 1 time. -- [reward] occurs 4 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.