Iliac Codex

Quest · NPC

The Spook

The Spook is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

You are not a member of [quest giver's town], [your name]. However, you seem honest enough. I'll tell you what. A house over in [house's town] is being haunted by some sort of undead. We need someone to exorcise the spirit. Do this and it may change how we feel about you.

Refuse Quest

This isn't going to look good to [quest giver's town].

Accept Quest

If the haunt is too tough for you to handle yourself, don't do anything stupid. Go to [house] in [house's town]. You have [travel time] days or we send someone else out to do the job.

Quest Complete

So you exorcised the place, eh? This will look good for you when I speak with the temple hierarchs.

Rumors During Quest

[house] is haunted by many powerful, evil spirits, they say.

Rumors Postfailure

[house] is still haunted, despite the attempts of [quest giver's faction].

Rumors Postsuccess

At last, [house] has only good, household spirits within.

Questor Postsuccess

Oh, hullo, my friend, the exorcist. How may I help thee?

Questor Postfailure

I gave thee a chance before, and it was a waste of breath.

Do you think that I forgot [house] already, [your title]?

Quest Log Entry

[the quest date]: [quest giver] of [quest giver's town], in [quest giver's place] has given me the chance to rid [house] in [house's town] of an undead haunting. I have [travel time] days to do the job.

Message 1011

In life I built this house. What right do the living have to interrupt my deathly dreams?

Message 1012

Well, at least you tried. I'll not speak ill of you, but that is all I can promise, [your name].

Message 1080

In addition, here is a map to [newdung's place], an unclean pit of a place if there ever was one. Do [the region] a favor and exterminate the vermin infesting it. -- Symbols used in the QRC file: -- -- [your name] occurs 3 times. -- [your title] occurs 25 times. -- [the quest date] occurs 1 time. -- [the region] occurs 1 time. -- [quest giver's faction] occurs 1 time. -- [travel time] occurs 4 times. -- [newdung's place] occurs 1 time. -- [quest giver's place] occurs 1 time. -- [house's town] occurs 3 times. -- [quest giver's town] occurs 4 times. -- [house] occurs 10 times. -- [quest giver] occurs 1 time.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.