Quest · NPC
The Great Evil
The Great Evil is an entry in the Quests database, listed under NPC.
What people say
Questor Offer
[your name], my name is [quest giver]. [a god] has prophesied a great evil growing in the heart of a nearby dungeon. We need you to go destroy this thing. Will you do it?
Refuse Quest
I have no time to spare. I must find someone to take up this quest.
Accept Quest
There is no time to waste. Travel to the [the dungeon]. There you will find the [evilfocus]. Destroy it within [travel time] days and all will be well again. A sign will appear in the temple when this is done. Return to me and I will pay you well.
Quest Complete
[your name], you have the thanks of all our clergy. The evil has been destroyed. As I promised, here is [gold] gold pieces for your reward.
Rumors During Quest
[quest giver's town] are very interested in [the dungeon] suddenly.
Rumors Postfailure
The Evil is still within [the dungeon], but it's changed its form.
Rumors Postsuccess
[quest giver's town] destroyed an Evil within [the dungeon] few knew existed.
Questor Postsuccess
You're the destroyer of The [evilfocus], of course, I remember you.
Questor Postfailure
The [evilfocus] yet thrives. I have nothing for you but scorn.
Quest Log Entry
[the quest date]: A member of [quest giver's town] in [quest giver's place] named [quest giver] charged me with the task of destroying the evil [evilfocus] in the [the dungeon]. It must be done within [travel time] days or the evil will be unleashed upon an innocent world. Or mostly innocent anyway.
Message 1011
As you reach for the [evilfocus] it transforms into a beautiful woman. "What a tasty young mortal! I see you came to destroy the [evilfocus]. I have a better idea. If I give you this magic [magicitem], you go back to the temple and tell them that you couldn't find the [evilfocus]. They can hardly blame you, and you get to keep the [magicitem]."
Message 1012
"Then die like the pious mortal you are!"
Message 1013
The curse is lifted. You should report to [quest giver].
Message 1014
[quest giver's town]'s wrath will not be easily placated for this betrayal. -- Symbols used in the QRC file: -- -- [a god] occurs 1 time. -- [your name] occurs 2 times. -- [the quest date] occurs 1 time. -- [travel time] occurs 2 times. -- [the dungeon] occurs 8 times. -- [quest giver's place] occurs 4 times. -- [evilfocus] occurs 9 times. -- [gold] occurs 1 time. -- [magicitem] occurs 2 times. -- [quest giver] occurs 2 times.
Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.
Category: Quests