Iliac Codex

Quest · NPC

The Great Evil

The Great Evil is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

[your name], my name is [quest giver]. [a god] has prophesied a great evil growing in the heart of a nearby dungeon. We need you to go destroy this thing. Will you do it?

Refuse Quest

I have no time to spare. I must find someone to take up this quest.

Accept Quest

There is no time to waste. Travel to the [the dungeon]. There you will find the [evilfocus]. Destroy it within [travel time] days and all will be well again. A sign will appear in the temple when this is done. Return to me and I will pay you well.

Quest Complete

[your name], you have the thanks of all our clergy. The evil has been destroyed. As I promised, here is [gold] gold pieces for your reward.

Rumors During Quest

[quest giver's town] are very interested in [the dungeon] suddenly.

Rumors Postfailure

The Evil is still within [the dungeon], but it's changed its form.

Rumors Postsuccess

[quest giver's town] destroyed an Evil within [the dungeon] few knew existed.

Questor Postsuccess

You're the destroyer of The [evilfocus], of course, I remember you.

Questor Postfailure

The [evilfocus] yet thrives. I have nothing for you but scorn.

Quest Log Entry

[the quest date]: A member of [quest giver's town] in [quest giver's place] named [quest giver] charged me with the task of destroying the evil [evilfocus] in the [the dungeon]. It must be done within [travel time] days or the evil will be unleashed upon an innocent world. Or mostly innocent anyway.

Message 1011

As you reach for the [evilfocus] it transforms into a beautiful woman. "What a tasty young mortal! I see you came to destroy the [evilfocus]. I have a better idea. If I give you this magic [magicitem], you go back to the temple and tell them that you couldn't find the [evilfocus]. They can hardly blame you, and you get to keep the [magicitem]."

Message 1012

"Then die like the pious mortal you are!"

Message 1013

The curse is lifted. You should report to [quest giver].

Message 1014

[quest giver's town]'s wrath will not be easily placated for this betrayal. -- Symbols used in the QRC file: -- -- [a god] occurs 1 time. -- [your name] occurs 2 times. -- [the quest date] occurs 1 time. -- [travel time] occurs 2 times. -- [the dungeon] occurs 8 times. -- [quest giver's place] occurs 4 times. -- [evilfocus] occurs 9 times. -- [gold] occurs 1 time. -- [magicitem] occurs 2 times. -- [quest giver] occurs 2 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.