Iliac Codex

Quest · NPC

Killing a Giant

Killing a Giant is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

I've just gotten word of a [monster] raiding farms and devouring cattle. My name? A thousand apologies [your first name]. I am [quest giver]. Will you go slay the [monster]?

Refuse Quest

Where are the noble knights? Have they all vanished from [the region]? Begone [your name].

Accept Quest

The [monster] has made a den out of [the dungeon]. Go there and kill him. You might find other [monster]s there. Kill them if you must, but be sure to get the one with the bear claw branded on his arm. I can only give you [2dung] days.

Quest Complete

Now you are a true [monster] killer, [your first name]! And to think I got to shake your hand.

Rumors During Quest

Giants are not generally all that aggressive. But the one in [the dungeon] sure is.

Rumors Postfailure

I hear the [the dungeon] giant moved down south. They must be cursing us there.

Rumors Postsuccess

The [an order's name] saved [the region] again. A [your race] of their order killed the [the dungeon] giant.

Questor Postsuccess

Hullo, [your first name] the Giant-Killer. What can I do for you?

Questor Postfailure

Come back when you know how to slay one lousy giant, [your first name].

Quest Log Entry

[the quest date]: [quest giver] of [quest giver's town] in [quest giver's place] told me of a [monster] that needs slaying in [the dungeon]. I only have [2dung] days.

Message 1011

A bear claw brand is clearly visible on the upper arm of the [monster]. This must be the one [quest giver] spoke of. -- Symbols used in the QRC file: -- -- [an order's name] occurs 1 time. -- [your first name] occurs 17 times. -- [your name] occurs 2 times. -- [the quest date] occurs 1 time. -- [your race] occurs 1 time. -- [the region] occurs 2 times. -- [2dung] occurs 4 times. -- [the dungeon] occurs 6 times. -- [quest giver's place] occurs 2 times. -- [monster] occurs 8 times. -- [quest giver] occurs 5 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.