Quest · NPC
The Impostor
The Impostor is an entry in the Quests database, listed under NPC.
What people say
Questor Offer
My name is [agent]. I represent someone that needs to... acquire something. Whoever delivers it will be rewarded with [artifact]. I don't know what that is, but I am told it is an item of power. Are you willing?
Refuse Quest
Forget you ever saw me. I have powerful friends. If you cause me any trouble, they will hunt you down like a rogue thief.
Accept Quest
You must get the daedric [ingredient] from [the dungeon]. I don't know where that is, but I'm sure you can find it. When you have the daedric [ingredient], bring it to [meetingplace] here in town. There you will meet [quest giver], and [he/she] will give you the [artifact].
Rumors During Quest
I hear the king is making an important announcement next week.
Rumors Postfailure
Some poor fool went into [the dungeon]. I hear the place is full of demons.
Rumors Postsuccess
Stay away from [quest giver]. I hear [he/she] is a liar and a cheat.
Questor Postsuccess
Sorry about the incident with [quest giver]. I suppose I ought to help you just to make up for it.
Questor Postfailure
That business with [quest giver] wasn't my fault. I'm not about to get mixed up with you now, so just leave me alone.
Quest Log Entry
On [the quest date], I met with [agent] of [agent's place]. [He/she] told me that a mysterious client of [his/her] was looking for daedric [ingredient]. If I can find it, I will get the [artifact]. The daedric [ingredient] is somewhere in [the dungeon]. When I find it, I am to meet a [quest giver] at [meetingplace] here in [meetingplace's town].
Message 1011
On [the quest date], the guardian of the daedric [ingredient] told me that [agent]'s mysterious client doesn't even have the [artifact]. If I hand over the daedric [ingredient], death will be my only reward. The guardian gave me a magical token that will render [quest giver] helpless.
Message 1012
I will fight you to the death to protect the daedric [ingredient]. You should know that [quest giver] is not what [he/she] seems. The [artifact] is a long lost item of great power that [he/she] has never owned. [He/she] means to kill you once [he/she] has possession of the daedric [ingredient]. Cease this futile attack and I will give you a magical token that can render [quest giver] helpless. If you kill [him/her], I can see to it that the Mages Guild looks favorably upon you for quite some time. Do you accept my offer?
Message 1013
Fool! Did you really think that I would give you the [artifact] for this daedric [ingredient]? The only reward I have for you is death! See me as I really am and tremble in fear. I am [monster]. Kill him!
Message 1014
Wha... I have been betrayed! You have broken the illusion and cast a spell of silence on me. That cursed [guardian] [guardian] put you up to this, didn't [he/she]? To arms! Help me! To arms!
Message 1015
In your mind, you hear the soft whisper of an alien voice, "Well done, [your name]. Slaying [quest giver], or [monster] as [he/she] is known to [his/her] own people, has earned you a reward. Members of the Mages Guild now trust you far more than before."
Message 1020
You have a truly devious mind. I admire that. But you should know that I am not to be trifled with. I take back my token and curse you to be mistrusted by my closest allies.
Message 1025
The Chrysamere is an ancient artifact of great power.
It is a legendary magical artifact.
Message 1030
Take this token then.
Message 1035
Prepare to die! -- Symbols used in the QRC file: -- -- [he/she] occurs 13 times. -- [him/her] occurs 1 time. -- [his/her] occurs 2 times. -- [your name] occurs 1 time. -- [the quest date] occurs 2 times. -- [guardian] occurs 1 time. -- [monster] occurs 3 times. -- [agent's place] occurs 1 time. -- [the dungeon] occurs 3 times. -- [meetingplace's town] occurs 3 times. -- [agent] occurs 3 times. -- [artifact] occurs 7 times. -- [guardian] occurs 1 time. -- [ingredient] occurs 9 times. -- [meetingplace] occurs 2 times. -- [quest giver] occurs 9 times.
Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.
Category: Quests