Iliac Codex

Quest · NPC

An Unexpected Journey Part II

An Unexpected Journey Part II is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

My name is [quest giver]. My master has asked me to find a brave adventurer for a dangerous mission. I cannot tell you more, other than to say that it is worth [gold] gold pieces to whoever succeeds. Are you interested?

Call me [quest giver]. I know someone that may have some work of interest. There's [gold] gold in it for whoever can do the job.

Refuse Quest

I shall seek elsewhere for a hero to fulfill my master's quest.

Accept Quest

Go to [meetingplace]. There you will find my master, [master].

Ask for [master] in [meetingplace] and [he/she] will have a job for you.

Quest Complete

[mmaster] is dead. Your enemies will think twice before attempting such treachery again.

Rumors During Quest

I heard that an orc was spotted in town today. I hope they catch him.

Rumors Postfailure

Did you hear the one about the [your race] that got teleported to the bottom of a dungeon? It's really funny! Oh. Sorry.

Rumors Postsuccess

Hey! You're that [your race] that killed the orc witch doctor! Good work!

Questor Postsuccess

Ok, Ok. I guess I owe you one for that incident with the orc shaman. He was magicked to look like a regular guy.

Questor Postfailure

Just stay away! I didn't mean to get anyone hurt. That orc was magicked to look like a regular guy. It's not my fault he teleported you into a dungeon.

Quest Log Entry

[the quest date]: I met [quest giver] in [quest giver's place], who told me [his/her] master, [master], would pay [gold] gold pieces for an unknown but certainly dangerous task. [He/she] is staying in [meetingplace] in [meetingplace's town].

Message 1011

[the quest date]: The traitor [mmaster], disguised as [master], magicked me to [the dungeon]. If I ever get out, [he/she] will regret our next meeting.

Message 1012

Know me for who I really am. I am your mortal enemy, [mmaster]! I have a special fate in store for you.

Message 1013

Don't hurt me, [your name]! I didn't know what [master] was planning. I ain't got no beef with you, honest. [He/she] didn't tell me nothin', I swear, [he/she] just paid me to send you to [him/her]. It's [him/her] you want, not me, right? I hear [he/she]'s moved to [hidingplace's town]. Look for [him/her] there.

Message 1014

I don't know how you escaped from [the dungeon], [your first name]. It won't do you much good, though. Prepare to die!

Message 1020

[master]? No, I don't think [he/she]'s from around here.

[master] is new in town. I'm not sure where [he/she]'s from.

Message 1021

[master] has been asking around about some [your race].

[master] is staying here in town. I hear [he/she]'s been asking a lot of questions about a [your race]. You're a [your race], aren't you? Maybe [he/she] was looking for you?

Message 1030

[the quest date]: I have learned that [mmaster] is now hiding out in [hidingplace's town].

Message 1035

The orc shaman's chanting rises. -- Symbols used in the QRC file: -- -- [he/she] occurs 14 times. -- [him/her] occurs 8 times. -- [his/her] occurs 1 time. -- [your first name] occurs 1 time. -- [your name] occurs 1 time. -- [the quest date] occurs 3 times. -- [your race] occurs 6 times. -- [mmaster] occurs 4 times. -- [the dungeon] occurs 2 times. -- [quest giver's place] occurs 1 time. -- [hidingplace's town] occurs 3 times. -- [meetingplace's town] occurs 3 times. -- [gold] occurs 3 times. -- [master] occurs 10 times. -- [meetingplace] occurs 3 times. -- [quest giver] occurs 3 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.