Iliac Codex

Quest · NPC

The First Printing

The First Printing is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

Pardon me. Have you ever read the book [book]? It is excellent, and I have a first printing of it. Or, might I say, had a first printing. Seems someone has taken it. I'll gladly pay [gold] gold pieces to the first one who returns it to me. Do you think you can find it?

Refuse Quest

Too bad. I really need to find that book.

Accept Quest

Great! It is very important to me, being a first printing and all. Unfortunately, I have no idea who took it. You may try to ask around town.

Quest Complete

Splendid! My copy of [book]! Well done, [your name]. Here is the [gold] gold I promised you.

Rumors During Quest

[giver] has been desperately trying to find his smelly old book. Who would want to steal it anyway?

Rumors Postfailure

I hear that [giver] finally gave up and bought another copy of his precious book. Did you know that [he/she] actually hired someone to find it? What a fool!

Rumors Postsuccess

You must be the [your race] that found [giver]'s book for [him/her]. [He/she] is telling everyone about it. You'd think it was the king that had been saved.

Questor Postsuccess

Anything for my friend [your first name]. You recovered my precious book and I am quite grateful.

Questor Postfailure

Hmmph. I hired you to find my book. When you failed, I had to go out and buy another copy. I do not wish to speak with you.

Quest Log Entry

[the quest date]: [giver] of [giver's place] has offered me [gold] gold to find [his/her] book, [book].

Message 1014

You may want to try [informant] in [informant1]. [He/she] seems to know everything that goes on around [informant1's town].

You should ask at the local inns. They are full of gossip.

You should try [informant1]. There's always talk there.

It was stolen from [giver].

[giver] has been asking around about it.

I really enjoyed it when I read it.

You should probably visit a library.

Message 1015

This must be the book that was stolen from [giver].

Message 1025

Hello, [your name]. Word is that you've been asking about me. I should know. All of [informant1's town]'s news comes through these ears. Enough about me. I did hear something about [giver]'s misfortunes. You want to find [thief]. [He/she] has been looking for a first printing of [book] for some time. And [he/she] is also the type who takes things without asking, if you know what I mean.

Message 1035

[the quest date]: [informant] has given me valuable information about the missing [book]. [He/she] seems to think that [thief] might be mixed up in it somehow. Now if I could just find [him/her]...

Message 1027

[thief] lives at [house] in [house's town].

[thief] lives in [house's town].

[thief] spends [his/her] nights at [house].

You should try to find [thief] at [his/her] home. [He/she] lives in [house's town].

[thief] does a lot of trading at [store].

You may want to start shopping at [store]. [thief] does.

[store] is a popular place to trade stolen goods, which [thief] has a lot of.

[thief] has been seen at [store].

[inn] is a hangout for many thieves.

[thief] likes to drink at [inn].

[thief]'s favorite tavern is [inn].

[thief]'s favorite meals are served at [inn].

Message 1030

You want the book? You're not so tough. Just try and take it from me! -- Symbols used in the QRC file: -- -- [he/she] occurs 7 times. -- [him/her] occurs 3 times. -- [his/her] occurs 3 times. -- [your first name] occurs 1 time. -- [your name] occurs 2 times. -- [the quest date] occurs 2 times. -- [your race] occurs 1 time. -- [giver's place] occurs 1 time. -- [house's town] occurs 5 times. -- [informant1's town] occurs 3 times. -- [book] occurs 6 times. -- [giver] occurs 32 times. -- [gold] occurs 7 times. -- [house] occurs 1 time. -- [informant1] occurs 2 times. -- [informant] occurs 2 times. -- [inn] occurs 5 times. -- [store] occurs 4 times. -- [thief] occurs 23 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.