Iliac Codex

Quest · NPC

The Duel

The Duel is an entry in the Quests database, listed under NPC.

What people say

Questor Offer

Excuse me?! Can't you see I'm busy, you smelly [your race]? Are you looking for trouble or something?

What? What did you say? I hope I didn't hear you say something. Did you say something?

Can't you see I'm busy?! And not in a good mood, I might add! If you don't leave now, there could be trouble. Is that what you want?

Well, excuse me! Didn't want to get in your way, you fat [your race] pig. You want to step outside?

Refuse Quest

That's more like it. Now shove off.

I didn't think so. Go on with whatever you do.

Didn't think you would say yes, anyway. Now begone with yourself.

Accept Quest

Oh... you want to play, do you?

I think we've got a live one!

Well... looks like my day just got more interesting!

You really are as stupid as you look! Fine, [your race], I'll play too.

So that's the way you want it! I'm game to any [your race]!

Quest Fail

[the quest date]: I have agreed to duel with [giver] at [inn] in [giver's place] in six hours.

Quest Complete

As you gaze down on your fallen adversary, you know that your honor has been satisfied.

Rumors During Quest

[giver] has challenged some wandering [your race] to a duel!

Rumors Postfailure

Aren't you that coward, [your name]? You refused a duel, didn't you?

I heard that [giver] challenged someone to a duel, and the sap didn't even show up!

Rumors Postsuccess

You're the [your race] that beat [giver]'s champion! Well done!

I heard the [giver] was publicly embarrassed when some wandering adventurer beat [his/her] champion. Serves [him/her] right.

Questor Postsuccess

[an oath]. I had hoped never to see you again. You bested my champion in a duel, but I am an honorable person.

Don't hurt me! You beat my champion in a duel, isn't that enough?

Questor Postfailure

Hah! You didn't even bother to show up for the duel. Thought I wouldn't remember, eh? Shove off, coward!

Message 1016

Oh, smelly one. 'Tis not your lucky day. How about a duel?

Then we shall settle this like warriors. What do you say to a duel?

I settle my arguments the old way. How about a duel?

We'll settle this one. At least, I will! How about a duel later?

Message 1018

Excellent! Ha ha! A duel it is. But not here, pig. Six hours from now, at [inn]. I'll see you there.

A bad decision, [your race]. The duel is on then. Meet me at [inn] in six hours. I'll be waiting!

Don't push too hard. Effort like that killed a horse of mine ... and it may kill you! Meet me at [inn] and we'll settle this. Be there in six hours. I must prepare.

A duel it is! You'll be sorry... but you had your chance to keep walking. Meet me at [inn] in six hours and we'll settle this one.

Message 1019

Then the [your race] is not a coward as [giver] said you were. [He/she] paid me well to come here and cut you to pieces. And I shall. Prepare for battle!

It's you! [giver] said you would be here, and I always finish [his/her] fights.

You should watch who you mess with. [giver] has many friends. Now prepare to die!

Message 1025

This could get ugly. Not as ugly as you, but I have no problem cutting your head off for such words! You want this to turn into a battle, do ya?

You're lookin' for a fight, aren't you? Is that what you want, child?

Oh... we do have a live one... with weapons! You want to use that on me?

The two fights I got into yesterday didn't end well for the other pigs! You want to take me on, do ya?

Message 1027

I didn't think so. Now shove off.

That's more like it. Now leave me.

Now we see who you are. Goodbye.

Pass on by then. I don't have time to waste on you.

Then move along. I have a busy day ahead. -- Symbols used in the QRC file: -- -- [he/she] occurs 1 time. -- [him/her] occurs 55 times. -- [his/her] occurs 4 times. -- [an oath] occurs 1 time. -- [your name] occurs 1 time. -- [the quest date] occurs 1 time. -- [your race] occurs 36 times. -- [giver's place] occurs 10 times. -- [inn] occurs 7 times.

Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.