Quest · NPC
The Duel
The Duel is an entry in the Quests database, listed under NPC.
What people say
Questor Offer
Excuse me?! Can't you see I'm busy, you smelly [your race]? Are you looking for trouble or something?
What? What did you say? I hope I didn't hear you say something. Did you say something?
Can't you see I'm busy?! And not in a good mood, I might add! If you don't leave now, there could be trouble. Is that what you want?
Well, excuse me! Didn't want to get in your way, you fat [your race] pig. You want to step outside?
Refuse Quest
That's more like it. Now shove off.
I didn't think so. Go on with whatever you do.
Didn't think you would say yes, anyway. Now begone with yourself.
Accept Quest
Oh... you want to play, do you?
I think we've got a live one!
Well... looks like my day just got more interesting!
You really are as stupid as you look! Fine, [your race], I'll play too.
So that's the way you want it! I'm game to any [your race]!
Quest Fail
[the quest date]: I have agreed to duel with [giver] at [inn] in [giver's place] in six hours.
Quest Complete
As you gaze down on your fallen adversary, you know that your honor has been satisfied.
Rumors During Quest
[giver] has challenged some wandering [your race] to a duel!
Rumors Postfailure
Aren't you that coward, [your name]? You refused a duel, didn't you?
I heard that [giver] challenged someone to a duel, and the sap didn't even show up!
Rumors Postsuccess
You're the [your race] that beat [giver]'s champion! Well done!
I heard the [giver] was publicly embarrassed when some wandering adventurer beat [his/her] champion. Serves [him/her] right.
Questor Postsuccess
[an oath]. I had hoped never to see you again. You bested my champion in a duel, but I am an honorable person.
Don't hurt me! You beat my champion in a duel, isn't that enough?
Questor Postfailure
Hah! You didn't even bother to show up for the duel. Thought I wouldn't remember, eh? Shove off, coward!
Message 1016
Oh, smelly one. 'Tis not your lucky day. How about a duel?
Then we shall settle this like warriors. What do you say to a duel?
I settle my arguments the old way. How about a duel?
We'll settle this one. At least, I will! How about a duel later?
Message 1018
Excellent! Ha ha! A duel it is. But not here, pig. Six hours from now, at [inn]. I'll see you there.
A bad decision, [your race]. The duel is on then. Meet me at [inn] in six hours. I'll be waiting!
Don't push too hard. Effort like that killed a horse of mine ... and it may kill you! Meet me at [inn] and we'll settle this. Be there in six hours. I must prepare.
A duel it is! You'll be sorry... but you had your chance to keep walking. Meet me at [inn] in six hours and we'll settle this one.
Message 1019
Then the [your race] is not a coward as [giver] said you were. [He/she] paid me well to come here and cut you to pieces. And I shall. Prepare for battle!
It's you! [giver] said you would be here, and I always finish [his/her] fights.
You should watch who you mess with. [giver] has many friends. Now prepare to die!
Message 1025
This could get ugly. Not as ugly as you, but I have no problem cutting your head off for such words! You want this to turn into a battle, do ya?
You're lookin' for a fight, aren't you? Is that what you want, child?
Oh... we do have a live one... with weapons! You want to use that on me?
The two fights I got into yesterday didn't end well for the other pigs! You want to take me on, do ya?
Message 1027
I didn't think so. Now shove off.
That's more like it. Now leave me.
Now we see who you are. Goodbye.
Pass on by then. I don't have time to waste on you.
Then move along. I have a busy day ahead. -- Symbols used in the QRC file: -- -- [he/she] occurs 1 time. -- [him/her] occurs 55 times. -- [his/her] occurs 4 times. -- [an oath] occurs 1 time. -- [your name] occurs 1 time. -- [the quest date] occurs 1 time. -- [your race] occurs 36 times. -- [giver's place] occurs 10 times. -- [inn] occurs 7 times.
Quest text as stored in the quest files. Words in [square brackets], such as [your name] or [quest giver], are macros the game fills in when the line is spoken.
Category: Quests