Iliac Codex

Legendary item · Clothing

The Shade's Cowl

Made for a Daggerfall cutpurse who was never once seen. Nobody can say what she looked like - only that the cowl was grey.

The Shade's Cowl is an entry in the Legendary items database, listed under Clothing.

Where to find it

Best places: Prison, rogue foes.

Treasure piles in: Prison (tier 5)

Foes of its family: Bard, Burglar, Rogue, Acrobat, Thief, Assassin

The odds

  • Prison treasure pile (tier 5): 0.91% of eligible pieces roll Legendary; it is the only record that fits, so every Legendary of this kind is this one; about 0.91% per piece
  • Dragon's den treasure pile (tier 18), a place of another family: 2.9% of eligible pieces roll Legendary; it is the only record that fits, so every Legendary of this kind is this one; about 2.9% per piece

Odds are per weapon, armour or jewellery piece in the loot, at Luck 50 with no finders. See Item rarity for how luck and the dry-spell bonus change them.

What its power does

Unseen

While its hood is up you carry 25 more Stealth.

How it drops

Where it drops

There is no monster that carries The Shade's Cowl and no chest that holds it. A garment drops first (Casual Cloak, Casual Cloak), and if that piece rolls Legendary on the ladder, the game picks one named record that fits it. Records found among rogue sources weigh five to one, so The Shade's Cowl is far likelier from the places listed here. Any weapon, armour or jewellery in any corpse or treasure pile can be rolled, so a source of another family can still give it, at the lower odds shown on the last line.

Getting the base piece

A piece has to drop before it can be Legendary. These come from the loot tables (see Loot tables) and from what a foe carries. The odds above are per eligible piece, at Luck 50, with no finders. Luck, Foxglove and a long dry spell multiply them, as the Item rarity page explains.

Items (legendary pieces made from it)

Loot rarity is on by default and forced on online. A Legendary is the second rung from the top of the ladder (Common, Magic, Rare, Legendary, Aetheric, Artifact, Gilded). Its bonuses are fixed; only its condition varies. Foes of its family drop it five times as readily as any other.