Enemy · Monster
Vampire
Vampire is a level 17 monster of the darkness kind.
It has health 70–105, damage 15–32 a hit, armour -3.
Only silver or better hurts it properly.
It can cast spells.
Its behaviour is general.
Vampire is an entry in the Enemies database, listed under Monster.
What it can drop
Each bar is the chance of a roll for that kind of item; a success rolls again at half the chance. Some are multiplied by the foe's level. Weapons and armour are then graded on the rarity ladder.
Table Q gold 10–40
Where enemies appear (enemies)
- Second house type interior
- Crypt dungeon
- Human Stronghold dungeon
- Mine dungeon
- Vampire Haunt dungeon
- Harpy Nest dungeon
- Dragons Den dungeon
- Barbarian Stronghold dungeon
- Desert: inside a town at night
- Rainforest: inside a town at night
- Subtropical: inside a town at night
- Swamp, mountain woods and woodlands: inside a town at night
- Haunted woodlands: inside a town at night
- Table 38 (not used by any place)
- Desert: wilderness by night
- Mountain: wilderness by day
- Mountain: wilderness by night
- Haunted woodlands: wilderness by night
Legendary items (dropped by foes of its family)
Loot tables (enemies using it)
Mentioned in the guides
Stats are the ones monsters are created with by default (and online): the game's own table with the Meaner Monsters edit applied, then the combat overhaul's edit of it. Where that differs from classic Daggerfall, the classic stats are listed under Classic stats. Online, the Wild Zone also multiplies monster health and damage by 4.
Category: Enemies