Iliac Codex

Enemy · Monster

Fire Daedra

Fire Daedra is a level 17 monster of the daedra kind.

It has health 60–100, damage 35–55 a hit, armour -3.

Only mithril or better hurts it properly.

It can cast spells.

Its behaviour is general.

Fire Daedra is an entry in the Enemies database, listed under Monster.

What it can drop

Each bar is the chance of a roll for that kind of item; a success rolls again at half the chance. Some are multiplied by the foe's level. Weapons and armour are then graded on the rarity ladder.

Table S gold 30–70

Where enemies appear (enemies)

Legendary items (dropped by foes of its family)

Loot tables (enemies using it)

Stats are the ones monsters are created with by default (and online): the game's own table with the Meaner Monsters edit applied, then the combat overhaul's edit of it. Where that differs from classic Daggerfall, the classic stats are listed under Classic stats. Online, the Wild Zone also multiplies monster health and damage by 4.