Iliac Codex

Enemy · Monster

Ghost

Ghost is a level 11 monster of the undead kind.

It has health 20–40, damage 7–14 a hit, armour 1.

Only silver or better hurts it properly.

It can cast spells.

Its behaviour is spectral.

Ghost is an entry in the Enemies database, listed under Monster.

What it can drop

Each bar is the chance of a roll for that kind of item; a success rolls again at half the chance. Some are multiplied by the foe's level. Weapons and armour are then graded on the rarity ladder.

Table I gold 0–0

Where enemies appear (enemies)

Legendary items (dropped by foes of its family)

Loot tables (enemies using it)

Mentioned in the guides

Stats are the ones monsters are created with by default (and online): the game's own table with the Meaner Monsters edit applied, then the combat overhaul's edit of it. Where that differs from classic Daggerfall, the classic stats are listed under Classic stats. Online, the Wild Zone also multiplies monster health and damage by 4.