Enemy · Monster
Zombie
Zombie is a level 5 monster of the undead kind.
It has health 65–125, damage 4–8 a hit, armour 9.
Its behaviour is general.
Zombie is an entry in the Enemies database, listed under Monster.
What it can drop
Each bar is the chance of a roll for that kind of item; a success rolls again at half the chance. Some are multiplied by the foe's level. Weapons and armour are then graded on the rarity ladder.
Table G gold 0–8
Where enemies appear (enemies)
- Crypt dungeon
- Prison dungeon
- Laboratory dungeon
- Ruined Castle dungeon
- Scorpion Nest dungeon
- Cemetery dungeon
- Haunted woodlands: inside a town at night
- Underwater
- Table 38 (not used by any place)
- Subtropical: wilderness by night
- Swamp, mountain woods and woodlands: wilderness by night
- Haunted woodlands: wilderness by night
Legendary items (dropped by foes of its family)
Loot tables (enemies using it)
Mentioned in the guides
Stats are the ones monsters are created with by default (and online): the game's own table with the Meaner Monsters edit applied, then the combat overhaul's edit of it. Where that differs from classic Daggerfall, the classic stats are listed under Classic stats. Online, the Wild Zone also multiplies monster health and damage by 4.
Category: Enemies