Enemy · Class enemy
Sorcerer
Sorcerer is a class enemy of the human kind.
Only iron or better hurts it properly.
Its behaviour is general.
Sorcerer is an entry in the Enemies database, listed under Class enemy.
What it can drop
Each bar is the chance of a roll for that kind of item; a success rolls again at half the chance. Some are multiplied by the foe's level. Weapons and armour are then graded on the rarity ladder.
Table LR3 gold 0–30
Where enemies appear (enemies)
- Guild hall interior
- Second house type interior
- Desecrated Temple dungeon
- Coven dungeon
- Laboratory dungeon
- Dragons Den dungeon
- Barbarian Stronghold dungeon
- Mountain: inside a town at night
- Subtropical: inside a town at night
- Haunted woodlands: inside a town at night
- Mountain: wilderness by night
- Subtropical: wilderness by day
- Swamp, mountain woods and woodlands: wilderness by night
- Haunted woodlands: wilderness by day
Enemy kits (enemies)
Legendary items (dropped by foes of its family)
Loot tables (enemies using it)
Stats are the ones monsters are created with by default (and online): the game's own table with the Meaner Monsters edit applied, then the combat overhaul's edit of it. Where that differs from classic Daggerfall, the classic stats are listed under Classic stats. Online, the Wild Zone also multiplies monster health and damage by 4.
Category: Enemies