Iliac Codex

Armour tier

Tier 1: Leather

Tier 1: Leather is an entry in the Armour damage taken database.

In the default combat rules armour never makes you harder to hit; it cuts the damage of a blow that lands. The share shown is what gets through at good condition; the cap is the most that can get through. Worn armour lets more through: the first number is multiplied by 1.1 below 61% condition, 1.2 below 41%, 1.35 below 16% and 1.5 at 5% or less. A tier is the piece's armour value halved, rounded down; a shield uses its own material. A blow that lands on a part a shield protects may be blocked by the shield instead.